
Game Theory
by Durlauf, Steven N.; Blume, Lawrence E.-
This Item Qualifies for Free Shipping!*
*Excludes marketplace orders.
Buy New
Rent Textbook
Rent Digital
Used Textbook
We're Sorry
Sold Out
How Marketplace Works:
- This item is offered by an independent seller and not shipped from our warehouse
- Item details like edition and cover design may differ from our description; see seller's comments before ordering.
- Sellers much confirm and ship within two business days; otherwise, the order will be cancelled and refunded.
- Marketplace purchases cannot be returned to eCampus.com. Contact the seller directly for inquiries; if no response within two days, contact customer service.
- Additional shipping costs apply to Marketplace purchases. Review shipping costs at checkout.
Summary
Author Biography
LAWRENCE E BLUME is Goldwin Smith Professor of Economics at Cornell University, USA. He is a member of the external faculty at the Santa Fe Institute, where he has served as Co-Director of the Economics Program and on the Institute's steering committee. He teaches and conducts research in general equilibrium theory and game theory, and also has research projects on natural resource management and network design. A Fellow of the Econometric Society, he received an AB in Economics from Washington University and a PhD in Economics from Berkeley.
Table of Contents
List of Contributors | p. vii |
General Preface | p. ix |
Introduction | p. x |
bargaining | p. 1 |
behavioural economics and game theory | p. 20 |
behavioural game theory | p. 29 |
cheap talk | p. 38 |
computer science and game theory | p. 48 |
cooperation | p. 66 |
deterministic evolutionary dynamics | p. 78 |
epistemic game theory: an overview | p. 87 |
epistemic game theory: beliefs and types | p. 89 |
epistemic game theory: complete information | p. 97 |
epistemic game theory: incomplete information | p. 114 |
game theory and biology | p. 119 |
games in coalitional form | p. 127 |
global games | p. 144 |
graphical games | p. 153 |
incentive compatibility | p. 158 |
large games (structural robustness) | p. 169 |
learning and evolution in games: adaptive heuristics | p. 178 |
learning and evolution in games: an overview | p. 184 |
learning and evolution in games: belief learning | p. 191 |
learning and evolution in games: ESS | p. 199 |
mechanism design | p. 207 |
mechanism design (new developments) | p. 223 |
mixed strategy equilibrium | p. 235 |
Nash equilibrium, refinements of | p. 240 |
Nash programme | p. 256 |
non-cooperative games (equilibrium existence) | p. 263 |
psychological games | p. 272 |
purification | p. 279 |
repeated games | p. 286 |
reputation | p. 300 |
revelation principle | p. 312 |
Shapley value | |
stochastic adaptive dynamics | |
strategic and extensive form games | p. 333 |
strategy-proof allocation mechanisms | p. 355 |
supermodularity and supermodular games | p. 361 |
Index | p. 372 |
Table of Contents provided by Ingram. All Rights Reserved. |
An electronic version of this book is available through VitalSource.
This book is viewable on PC, Mac, iPhone, iPad, iPod Touch, and most smartphones.
By purchasing, you will be able to view this book online, as well as download it, for the chosen number of days.
Digital License
You are licensing a digital product for a set duration. Durations are set forth in the product description, with "Lifetime" typically meaning five (5) years of online access and permanent download to a supported device. All licenses are non-transferable.
More details can be found here.
A downloadable version of this book is available through the eCampus Reader or compatible Adobe readers.
Applications are available on iOS, Android, PC, Mac, and Windows Mobile platforms.
Please view the compatibility matrix prior to purchase.