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Introducing the Synthesizers |
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1 | (8) |
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1 | (1) |
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1 | (1) |
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2 | (1) |
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2 | (1) |
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2 | (1) |
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3 | (1) |
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3 | (1) |
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3 | (1) |
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nPULSE Modular Drum Synth |
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3 | (1) |
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3 | (1) |
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RXP REX Player Groove Box |
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4 | (1) |
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4 | (1) |
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PSYN II Virtual Analog Synthesizer |
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4 | (1) |
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4 | (1) |
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Pentagon I Performance-Oriented Synthesizer |
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5 | (1) |
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5 | (1) |
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Z3TA+ Waveshaping Synthesizer |
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5 | (1) |
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Dimension and Dimension Pro Sampling Synthesizers |
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5 | (1) |
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Rapture Wavetable Synthesizer |
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6 | (1) |
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So Which Synth Do I Use For . . .? |
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6 | (2) |
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What's Next in This Book? |
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8 | (1) |
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Getting a Grip on Synthesizer Programming |
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9 | (32) |
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11 | (2) |
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11 | (1) |
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11 | (1) |
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12 | (1) |
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12 | (1) |
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13 | (2) |
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Listening to the Raw Sounds Created by Triangle II |
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14 | (1) |
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Selecting Waves in Triangle II |
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14 | (1) |
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15 | (6) |
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15 | (1) |
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16 | (1) |
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17 | (1) |
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17 | (2) |
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Selecting Different Filters in Triangle II |
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19 | (1) |
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20 | (1) |
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Modulation: A Brief Introduction |
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21 | (1) |
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Effect of Velocity on a Sound |
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21 | (1) |
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Effect of Pitch on a Sound |
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22 | (1) |
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Effect of Time on a Sound |
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22 | (1) |
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Combining the Effects of Velocity, Pitch, and Time |
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22 | (1) |
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Modulation Sources: Envelopes |
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22 | (5) |
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Volume (Amplitude) Envelopes |
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23 | (1) |
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24 | (1) |
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25 | (2) |
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Modulation Sources: Low-Frequency Oscillators |
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27 | (3) |
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27 | (1) |
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28 | (1) |
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28 | (1) |
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29 | (1) |
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30 | (1) |
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31 | (1) |
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31 | (4) |
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Combining Oscillators for Weight |
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31 | (1) |
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32 | (2) |
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34 | (1) |
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Other Tone-Controlling Options in Triangle II |
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34 | (1) |
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35 | (2) |
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35 | (1) |
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35 | (1) |
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36 | (1) |
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36 | (1) |
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37 | (2) |
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37 | (1) |
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37 | (1) |
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38 | (1) |
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38 | (1) |
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39 | (1) |
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39 | (1) |
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39 | (1) |
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39 | (1) |
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39 | (1) |
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Using Hardware: MIDI Learn |
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40 | (1) |
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40 | (1) |
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Intermediate and Advanced Synthesis Techniques |
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41 | (30) |
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42 | (1) |
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42 | (1) |
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42 | (1) |
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Some More Waveforms To Listen To |
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43 | (3) |
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43 | (1) |
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43 | (1) |
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44 | (1) |
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44 | (1) |
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44 | (1) |
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45 | (1) |
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45 | (1) |
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45 | (1) |
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46 | (5) |
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Combining Oscillators for Weight |
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46 | (1) |
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Combining Waves: Key Sync and Oscillator Phase |
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47 | (2) |
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Combining Oscillators for Tone |
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49 | (2) |
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51 | (1) |
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51 | (1) |
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51 | (1) |
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51 | (1) |
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52 | (3) |
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A Crash Course in FM Synthesis |
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52 | (2) |
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54 | (1) |
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55 | (1) |
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55 | (3) |
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Notch (or Band Reject) Filter |
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55 | (1) |
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56 | (1) |
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56 | (1) |
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56 | (1) |
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57 | (1) |
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57 | (1) |
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58 | (2) |
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58 | (1) |
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Monophonic and Polyphonic LFOs (Local versus Global LFOs) |
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58 | (1) |
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59 | (1) |
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59 | (1) |
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59 | (1) |
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59 | (1) |
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60 | (7) |
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60 | (1) |
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61 | (1) |
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61 | (1) |
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62 | (1) |
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62 | (2) |
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64 | (1) |
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64 | (2) |
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66 | (1) |
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Digital Quality Degradation |
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66 | (1) |
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67 | (1) |
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67 | (1) |
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68 | (1) |
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68 | (1) |
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69 | (2) |
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71 | (16) |
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A Word or Two about sfz Format Files and SoundFont® Format Files |
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71 | (1) |
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72 | (1) |
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73 | (1) |
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Getting to Know the sfz Player |
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73 | (4) |
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73 | (1) |
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74 | (1) |
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74 | (1) |
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75 | (1) |
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75 | (1) |
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76 | (1) |
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Creating Programs in the sfz Player |
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77 | (1) |
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77 | (1) |
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78 | (1) |
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78 | (9) |
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79 | (1) |
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80 | (1) |
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80 | (1) |
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81 | (1) |
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82 | (1) |
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83 | (4) |
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87 | (14) |
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87 | (1) |
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88 | (1) |
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88 | (3) |
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88 | (1) |
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89 | (2) |
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Building Your Own Kits in Velocity |
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91 | (1) |
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Editing Samples in Velocity |
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92 | (1) |
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93 | (2) |
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95 | (3) |
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95 | (1) |
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Amp EG (Amplifier Envelope Generator) |
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96 | (1) |
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Pitch EG (Pitch Envelope Generator) |
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97 | (1) |
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98 | (1) |
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Taking Drum Synthesis to the Next Level |
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99 | (2) |
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nPULSE Modular Drum Synth |
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101 | (10) |
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101 | (1) |
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102 | (1) |
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102 | (9) |
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Master Controls in nPULSE |
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103 | (1) |
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Controls Common to Every Module |
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104 | (1) |
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105 | (1) |
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106 | (1) |
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Hi-Hat Modules (Open Hat and Closed Hat) |
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107 | (1) |
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108 | (1) |
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108 | (1) |
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109 | (1) |
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110 | (1) |
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111 | (12) |
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111 | (1) |
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111 | (2) |
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113 | (6) |
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113 | (1) |
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114 | (3) |
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117 | (1) |
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117 | (1) |
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The Pad Editor and the Slice Inspector |
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118 | (1) |
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119 | (1) |
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119 | (1) |
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120 | (1) |
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Copying and Moving Slices |
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120 | (1) |
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120 | (1) |
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Changing the Length of Loops |
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120 | (1) |
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120 | (3) |
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Deploying a Number of Loops |
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120 | (1) |
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Loading Single Samples and Multi-Samples |
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121 | (1) |
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121 | (1) |
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Further Practical Examples |
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121 | (2) |
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RXP REX Player Groove Box |
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123 | (8) |
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123 | (1) |
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124 | (1) |
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125 | (6) |
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125 | (1) |
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Importing Your Own Loops into RXP |
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125 | (1) |
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Deploying Loops and Triggering Individual Slices |
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126 | (1) |
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Changing the Order of Slices |
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127 | (1) |
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128 | (1) |
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128 | (1) |
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128 | (1) |
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129 | (2) |
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DropZone Drag and Drop Sampler |
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131 | (16) |
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131 | (1) |
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132 | (1) |
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132 | (13) |
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133 | (1) |
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133 | (2) |
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135 | (1) |
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135 | (1) |
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136 | (3) |
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139 | (1) |
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140 | (2) |
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142 | (1) |
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142 | (2) |
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144 | (1) |
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145 | (2) |
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PSYN II Virtual Analog Synthesizer |
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147 | (18) |
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148 | (1) |
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148 | (1) |
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148 | (14) |
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148 | (1) |
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149 | (2) |
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151 | (1) |
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152 | (3) |
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155 | (2) |
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157 | (2) |
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159 | (1) |
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160 | (2) |
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Differences between PSYN and Pentagon |
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162 | (2) |
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Creating Sounds with PSYN |
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164 | (1) |
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165 | (16) |
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165 | (1) |
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166 | (1) |
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166 | (13) |
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Loading and Saving Sampler Banks and Setting Up Programs |
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167 | (1) |
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168 | (1) |
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169 | (3) |
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172 | (2) |
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174 | (2) |
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176 | (2) |
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178 | (1) |
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179 | (2) |
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Pentagon I Performance-Oriented Synthesizer |
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181 | (26) |
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182 | (1) |
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182 | (1) |
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182 | (24) |
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182 | (1) |
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An Introduction to Pentagon's Envelopes and LFOs |
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183 | (1) |
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183 | (3) |
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186 | (1) |
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187 | (1) |
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188 | (1) |
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189 | (4) |
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193 | (1) |
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194 | (1) |
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195 | (2) |
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197 | (1) |
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198 | (3) |
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201 | (2) |
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203 | (2) |
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205 | (1) |
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Using Hardware: MIDI Learn |
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205 | (1) |
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Creating Sounds in Pentagon I |
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206 | (1) |
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207 | (12) |
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What Is Session Drummer 2? |
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208 | (1) |
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Why Use Session Drummer 2? |
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208 | (1) |
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Getting to Know Session Drummer 2 |
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209 | (10) |
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Loading and Saving Programs |
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209 | (2) |
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211 | (1) |
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212 | (2) |
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Loading Pads and Building Kits |
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214 | (2) |
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216 | (1) |
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217 | (2) |
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Z3TA+ Waveshaping Synthesizer |
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219 | (42) |
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220 | (1) |
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220 | (1) |
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221 | (39) |
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221 | (1) |
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Signal Flow in Z3TA+ (before Modulation) |
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221 | (2) |
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223 | (1) |
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223 | (6) |
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229 | (2) |
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231 | (4) |
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235 | (2) |
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237 | (2) |
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239 | (7) |
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246 | (6) |
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252 | (1) |
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253 | (7) |
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What Can Z3TA+ Do That Rapture Can't? |
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260 | (1) |
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260 | (1) |
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Dimension and Dimension Pro Sampling Synthesizers |
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261 | (36) |
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What Are Dimension and Dimension Pro? |
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262 | (1) |
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How Do Dimension and Dimension Pro Differ? |
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263 | (1) |
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How Do Dimension Pro and Rapture Differ? |
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264 | (1) |
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Why Use Dimension and Dimension Pro? |
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264 | (1) |
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Getting to Know Dimension and Dimension Pro |
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265 | (31) |
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265 | (2) |
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267 | (2) |
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269 | (1) |
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Tweaking Dimension and Dimension Pro |
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270 | (1) |
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271 | (3) |
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274 | (1) |
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274 | (1) |
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275 | (1) |
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276 | (1) |
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277 | (5) |
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282 | (1) |
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Modulation Sources: Envelopes |
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283 | (4) |
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287 | (1) |
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Modulation Sources: Key Tracking |
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288 | (1) |
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Modulation Sources: Microtuning |
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289 | (1) |
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289 | (1) |
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290 | (3) |
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293 | (1) |
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294 | (2) |
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Creating Programs in Dimension/Dimension Pro |
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296 | (1) |
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Rapture Wavetable Synthesizer |
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297 | (40) |
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297 | (2) |
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How Do Rapture and Z3TA+ Differ? |
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299 | (1) |
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How Do Dimension Pro and Rapture Differ? |
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300 | (1) |
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300 | (1) |
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300 | (35) |
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300 | (2) |
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302 | (2) |
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304 | (1) |
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305 | (1) |
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306 | (3) |
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309 | (3) |
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312 | (1) |
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Modulation Sources: Envelopes |
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313 | (4) |
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Modulation Sources: Step Generator |
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317 | (2) |
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319 | (2) |
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Modulation Sources: Key Tracking |
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321 | (1) |
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Modulation Sources: Microtuning |
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321 | (1) |
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322 | (1) |
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322 | (1) |
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323 | (4) |
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327 | (1) |
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328 | (4) |
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332 | (3) |
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Creating Programs in Rapture |
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335 | (2) |
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337 | (34) |
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What Is the sfz Format and Why Do We Care about It? |
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337 | (1) |
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338 | (1) |
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Practical Uses for sfz Opcodes |
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339 | (1) |
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Getting Started with sfz Files |
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340 | (6) |
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Creating and Editing an sfz File |
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340 | (1) |
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341 | (1) |
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Units in the sfz Definition File |
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341 | (1) |
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The File Header and Comments |
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341 | (1) |
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342 | (1) |
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342 | (1) |
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342 | (1) |
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342 | (1) |
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Defining and Locating Samples |
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342 | (1) |
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A First sfz Definition File |
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343 | (1) |
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344 | (1) |
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Your First Real sfz Definition File |
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344 | (2) |
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Moving On with sfz: Some More Opcodes |
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346 | (13) |
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346 | (1) |
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Oscillator Function (sfz Version 2) |
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347 | (1) |
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Oscillator Mode: FM, PM, and Ring Modulation (sfz Version 2) |
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347 | (1) |
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Waveguide (sfz Version 2) |
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348 | (1) |
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349 | (3) |
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Filters as Effects (sfz Version 2) |
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352 | (1) |
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353 | (1) |
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Envelopes (sfz Version 1) |
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353 | (1) |
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Flexible Envelope Generator (sfz Version 2) |
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354 | (1) |
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354 | (1) |
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Oscillator Phase (sfz Version 2) |
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355 | (1) |
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356 | (1) |
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Splitting a Signal into Separate Busses: Process and Mix |
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356 | (2) |
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Setting Up an Effect's Send Bus |
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358 | (1) |
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359 | (1) |
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Creating Sounds: Practical Applications of the sfz Format |
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359 | (9) |
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359 | (1) |
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360 | (1) |
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Multi-Mode Square Octave + Filter |
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360 | (2) |
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362 | (2) |
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364 | (1) |
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365 | (3) |
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Undocumented Features in DropZone, Dimension, Dimension Pro, and Rapture |
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368 | (2) |
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370 | (1) |
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Interview with Rene Ceballos |
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371 | (6) |
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371 | (1) |
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rgc:audio and the Transition to Software Engineer |
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372 | (1) |
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A Few Words about Aliasing |
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372 | (1) |
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373 | (1) |
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374 | (1) |
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375 | (2) |
Appendix A The sfz Format Opcode Listing |
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377 | (40) |
Appendix B The Downloads |
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417 | (4) |
Index |
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421 | |