Adobe Flex 4 Training from the Source, Volume 1
by Labriola, Michael; Tapper, Jeff; Boles, Matthew-
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Summary
Table of Contents
| Foreword | p. x |
| Introduction | p. xii |
| Understanding Rich Internet Applications | p. 3 |
| The Evolution of Computer Applications | p. 4 |
| The Break from Page-Based Architecture | p. 6 |
| The Advantages of Rich Internet Applications | p. 7 |
| RIA Technologies | p. 8 |
| Getting Started | p. 17 |
| Getting Started with Flex Application Development | p. 18 |
| Creating a Project and an MXML Application | p. 18 |
| Understanding the Flash Builder Workbench | p. 24 |
| Running Your Application | p. 27 |
| Exploring the Flash Builder Debugger | p. 32 |
| Getting Ready for the Next Lessons | p. 40 |
| Laying Out the Interface | p. 45 |
| Learning About Layouts | p. 46 |
| Laying Out the E-Commerce Application | p. 50 |
| Working with Constraint-Based Layouts | p. 58 |
| Working with View States | p. 63 |
| Refactoring | p. 70 |
| Using Simple Controls | p. 77 |
| Introducing Simple Controls | p. 78 |
| Displaying Images | p. 79 |
| Building a Detail View | p. 83 |
| Using Data Binding to Link a Data Structure to a Simple Control | p. 86 |
| Using a Form Layout Container to Lay Out Simple Controls | p. 88 |
| Handling Events | p. 93 |
| Understanding Event Handling | p. 94 |
| Handling System Events | p. 104 |
| Using Remote XML Data | p. 111 |
| Using Embedded XML | p. 112 |
| Using XML Loaded at Runtime | p. 117 |
| Retrieving XML Data via HTTPService | p. 121 |
| Searching XML with E4X | p. 124 |
| Using Dynamic XML Data | p. 131 |
| Using the XMLListCollection in a Flex Control | p. 135 |
| Creating Classes | p. 139 |
| Building a Custom ActionScript Class | p. 140 |
| Building a Value Object | p. 140 |
| Building a Method to Create an Object | p. 147 |
| Building Shopping Cart Classes | p. 150 |
| Manipulating Shopping Cart Data | p. 156 |
| Using Data Binding and Collections | p. 167 |
| Examining Data Binding | p. 168 |
| Being the Compiler | p. 174 |
| Understanding Bindable Implications | p. 179 |
| Using ArrayCollections | p. 179 |
| Refactoring ShoppingCartltem | p. 200 |
| Breaking the Application into Components | p. 203 |
| Introducing MXML Components | p. 204 |
| Splitting Off the ShoppingView Component | p. 210 |
| Breaking Out a ProductItem Component | p. 217 |
| Creating Components to Manage Loading the Data | p. 226 |
| Using DataGroups and Lists | p. 237 |
| Using Lists | p. 238 |
| Using DataGroups | p. 241 |
| Visualization with Lists | p. 251 |
| Displaying Grocery Products Based on Category Selection | p. 253 |
| Creating and Dispatching Events | p. 257 |
| Understanding the Benefits of Loose Coupling | p. 258 |
| Dispatching Events | p. 259 |
| Declaring Events for a Component | p. 263 |
| Identifying the Need for Custom Event Classes | p. 265 |
| Building and Using the UserAcknowledgeEvent | p. 266 |
| Understanding Event Flow and Event Bubbling | p. 270 |
| Creating and Using the ProductEvent Class | p. 276 |
| Using DataGrids and Item Renderers | p. 287 |
| Spark and MX | p. 288 |
| Introducing DataGrids and Item Renderers | p. 288 |
| Displaying the ShoppingCart with a DataGrid | p. 289 |
| Using the AdvancedDataGrid | p. 302 |
| Using Drag and drop | p. 327 |
| Introducing the Drag and Drop Manager | p. 328 |
| Dragging and Dropping Between Two DataGrids | p. 329 |
| Dragging and Dropping Between a DataGrid and a List | p. 333 |
| Using a Non-Drag-Enabled Component in a Drag-and-Drop Operation | p. 337 |
| Dragging a Grocery Item to the Shopping Cart | p. 343 |
| Implementing Navigation | p. 351 |
| Introducing Navigation | p. 352 |
| Creating the Checkout Process as a ViewStack | p. 354 |
| Integrating CheckoutView into the Application | p. 359 |
| Using Formatters and Validators | p. 365 |
| Introducing Formatters and Validators | p. 366 |
| Using Formatter Classes | p. 368 |
| Examining Two-Way Bindings | p. 371 |
| Using Validator Classes | p. 372 |
| Customizing a Flex Application with Styles | p. 379 |
| Applying a Design with Styles and Skins | p. 380 |
| Cleaning Up the Appearance | p. 380 |
| Applying Styles | p. 381 |
| Changing CSS at Runtime | p. 400 |
| Customizing a Flex Application with Skins | p. 405 |
| Understanding the Role of Skins in a Spark Component | p. 406 |
| The Relationship between Skins and States | p. 410 |
| Creating a Skin for the Application | p. 419 |
| Creating Custom ActionScript Components | p. 425 |
| Introducing Components with ActionScript 3.0 | p. 426 |
| Building Components Can Be Complex | p. 426 |
| Understanding Flex Components | p. 427 |
| Why Make Components? | p. 428 |
| Defining a Component | p. 430 |
| Creating the Visuals | p. 437 |
| Adding Functionality to the Component | p. 444 |
| Creating a Renderer for the Skin | p. 455 |
| Setup Instructions | p. 459 |
| Minimum System Requirements | p. 458 |
| Software Installation | p. 459 |
| Importing Projects | p. 461 |
| Index | p. 466 |
| Table of Contents provided by Ingram. All Rights Reserved. |
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