Absolute Beginner's Guide to Winning Presentations

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Edition: 1st
Format: Paperback
Pub. Date: 2004-03-23
Publisher(s): Que Publishing
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Summary

Jerry Weissman, world-renowned guru of the corporate presentation and best-selling author, offers everyone, even absolute beginners, the benefit of his experience and expertise in crafting and delivering unforgettable speeches. Using the author's practical advice and step-by-step methods from his best-selling book,Presenting to Win, anyone can master the difficult task of communicating a call-to-action to others, be it a new customer, an employer, or an audience of hundreds.The key to Weissman's philosophy is discovering what in the presentation represents the "Aha!" moment for the audience. Instead of focusing on flashy PowerPoint gimmicks or crafting facts to prove a point, this book walks the reader through the entire preparation process from brainstorming ideas and creating a story to preparing the slides and delivering the speech.Using case studies from his work with companies like Yahoo!, Intel, Intuit, Cisco Systems, and Microsoft, Weissman demonstrates the techniques that have won him the respect and confidence of high-powered CEOs from around the world. After using this book to craft a high-quality message, even the most timid beginner will perform like a top-dollar, persuasive presenter with the audience feedback to prove it.

Author Biography

Jerry Weissman, top corporate presentations consultant and author, is founder of Power Presentations, Ltd.

Table of Contents

Introductionp. 1
Your Point Is More Important Than PowerPointp. 7
Why Present?p. 9
Presenting Is Storytellingp. 10
A New Approach to Presentationsp. 10
The Psychological Sellp. 13
So What Is the Point?p. 17
The Problem with Presentationsp. 17
The Power Presentationp. 19
Persuasion: Getting from Point A to Point Bp. 20
Starting with the Objective in Sightp. 21
Audience Advocacyp. 22
Shift the Focus from Features to Benefitsp. 23
Understand the Needs of Your Audiencep. 23
Getting Aha!sp. 25
You and Your Audiencep. 27
What's in It for You?p. 27
WIIFY Triggersp. 28
The Danger of the Wrong "You"p. 31
Creating Your Storyp. 35
Finding Your Story: Creative Brainstormingp. 37
The Data Dumpp. 38
Left Brain Versus Right Brainp. 39
The Speaker Is Out of His Right Mindp. 40
Leaving the Left Brain Behindp. 41
Managing the Brainstorm: the Framework Formp. 43
Point Bp. 43
Audiencep. 43
Settingp. 45
A Form for the Frameworkp. 46
Managing the Brainstorm: During the Sessionp. 47
The Spirit of the Brainstormp. 49
Roman Columns: The Technique of Clusteringp. 50
Some Clustering Happened While Walking Around the Forump. 51
Constructing Your Own Columnsp. 51
Splat and Polishp. 52
Focus Before Flowp. 54
Plotting Your Story: Flow Structuresp. 55
Mapping Your Idea Forestp. 56
The Sixteen Flow Structuresp. 57
Modularp. 58
Chronologicalp. 59
Physicalp. 59
Spatialp. 60
Problem/Solutionp. 62
Issues/Actionsp. 63
Opportunity/Leveragep. 64
Form/Functionp. 65
Features/Benefitsp. 66
Case Studyp. 67
Argument/Fallacyp. 68
Compare/Contrastp. 68
Matrixp. 69
Parallel Tracksp. 69
Rhetorical Questionsp. 70
Numericalp. 71
Selecting the Right Flow Structurep. 72
Guidelines for Selecting a Flow Structurep. 74
The Presenter's Individual Stylep. 74
The Audience's Primary Interestp. 75
Innate Story Factorsp. 75
The Established Agendap. 75
Esthetic Sensep. 75
The Four Critical Questionsp. 77
Starting Your Story: Capturing Your Audience Immediatelyp. 79
Why Are We Here Again?p. 80
Seven Classic Opening Gambitsp. 80
The Questionp. 80
The Factoidp. 82
The Retrospective/Prospective Viewp. 82
The Anecdotep. 83
The Quotationp. 87
The Aphorismp. 87
The Analogyp. 88
Compound Opening Gambitsp. 90
Linking to Point Bp. 90
USPp. 90
Proof of Conceptp. 91
Set 'Em Up, and Knock 'Em Downp. 91
Tell Them What You're Going to Tell Themp. 93
Link Forward from Point Bp. 94
Forecast the Timep. 94
90 Seconds to Launchp. 97
Showing Your Storyp. 99
Communicating Visuallyp. 101
Visually, It's a Dumpp. 102
The Proper Role of Graphicsp. 102
Presenter Focusp. 104
Less Is Morep. 106
Perception Psychologyp. 106
Graphic Design Elementsp. 110
Making the Text Talkp. 113
Bullets Versus Sentencesp. 114
Wordwrapp. 115
Crafting the Effective Bullet Slidep. 116
Minimize Eye Sweeps with Parallelismp. 118
Using the Buildp. 119
Bullet Levelsp. 120
Verbal Stylep. 122
Use Possessives/Plurals Correctly and Sparingly, If at Allp. 122
Keep Your Font Choices Simplep. 123
Proportional Spacingp. 124
Visual Stylep. 125
Text Guidelinesp. 128
Making the Numbers Singp. 131
The Power of Numeric Graphicsp. 132
Bar Chartsp. 132
Pie Chartsp. 135
Typography in Numeric Graphicsp. 137
The Hockey Stickp. 138
Subtle? Yes, But...p. 140
Using Graphics to Help Your Story Flowp. 141
The 35,000-Foot Overviewp. 142
Graphic Continuity Techniquesp. 144
Bumper Slidesp. 145
Indexing/Color Codingp. 149
Iconsp. 151
Anchor Objectsp. 155
Anticipation Spacep. 158
Presenter Focus Revisitedp. 162
Graphics and the 35,000-Foot Viewp. 163
Telling Your Storyp. 165
In Front of the Room: Bringing Your Story to Lifep. 167
Verbalization: Shout It Out!p. 168
Spaced Learningp. 170
Internal Linkagesp. 173
Twelve Internal Linkagesp. 173
Reference the Flow Structurep. 174
Logical Transitionp. 175
Cross-Referencep. 176
Rhetorical Questionp. 176
Recurring Themep. 177
Symmetryp. 177
Mantrap. 177
Internal Summaryp. 178
Enumerationp. 179
Do the Mathp. 179
Point B Reinforcementp. 180
Say Your Company Namep. 180
Internal Linkages in Actionp. 180
Phraseologyp. 181
Practice Really Does Make Perfect (or At Least Gets You a Whole Lot Closer)p. 185
Customizing Your Presentationp. 187
A Face in the Crowdp. 187
The Illusion of the First Timep. 189
External Linkagesp. 190
Direct Referencep. 191
Mutual Referencep. 191
Ask Questionsp. 192
Contemporizep. 193
Localizep. 193
Datap. 194
Customized Opening Graphicp. 194
Gathering Material for Customizationp. 195
Prior to Presentation Dayp. 196
On the Day of the Presentationp. 196
External Linkages in Actionp. 198
The Big Time: Putting It All Togetherp. 201
It All Starts with Your Storyp. 202
Practice, Practice, Practicep. 203
Every Audience, Every Timep. 204
Appendixp. 207
Tools of the Tradep. 209
Using the Storyboard Flow Formp. 209
The Presentation Environmentp. 211
Presentation Checklistsp. 213
The Four Critical Questionsp. 213
WIIFY Triggersp. 214
Seven Classic Opening Gambitsp. 215
Sixteen Flow Structuresp. 216
Twelve Internal Linkagesp. 217
Seven External Linkagesp. 218
Five Graphic Continuity Techniquesp. 219
Indexp. 221
Table of Contents provided by Ingram. All Rights Reserved.

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